# go-hexadeca Package **hexadeca** implements **hexadecimal** _encoding_ and _decoding_, for the Go programming language. This is meant to be a better alternative to Go's built-in `"hex"` package. Package **hexadeca** has functions for hexadecimal encoding and decoding with Go types: * `byte` (i.e., `uint8`), * `uint16`, * `uint32` * `uint64` * `int64` ## Documention Online documentation, which includes examples, can be found at: http://godoc.org/sourcecode.social/reiver/go-hexadeca [![GoDoc](https://godoc.org/sourcecode.social/reiver/go-hexadeca?status.svg)](https://godoc.org/sourcecode.social/reiver/go-hexadeca) ## Symbols Package **hexadeca** lets you pick the 16 symbols to hexadecimal encode to and hexadecimal decode from. For example — ### Lower-Case Symbols `'0'`, `'1'`, `'2'`, `'3'`, `'4'`, `'5'`, `'6'`, `'7'`, `'8'`, `'9'`, `'a'`, `'b'`, `'c'`, `'d'`, `'e'`, `'f'`. For example: `c0de` ### Upper-Case Symbols `'0'`, `'1'`, `'2'`, `'3'`, `'4'`, `'5'`, `'6'`, `'7'`, `'8'`, `'9'`, `'A'`, `'B'`, `'C'`, `'D'`, `'E'`, `'F'`. For example: `C0DE` ### Persian Symbols `'۰'` [zero], `'۱'` [one], `'۲'` [two], `'۳'` [three], `'۴'` [four], `'۵'` [five], `'۶'` [six], `'۷'` [seven], `'۸'` [eight], `'۹'` [nine], `'ی'` (ye) [ten], `'ک'` (kāf) [eleven], `'ل'` (lâm) [twelve], `'م'` (mim) [thirteen], `'ن'` (nun) [fourteen], `'س'` (sin) [fifteen] For example: `ل۰من` As well as defining you own using function: ```go func CustomSymbol(value byte) rune { var table [16]rune = [16]rune{ '𝍠', // 0 '𝍡', // 1 '𝍢', // 2 '𝍣', // 3 '𝍤', // 4 '𝍥', // 5 '𝍦', // 6 '𝍧', // 7 '𝍨', // 8 '𝍩', // 9 '𝍪', // 10 '𝍫', // 11 '𝍬', // 12 '𝍭', // 13 '𝍮', // 14 '𝍯', // 15 } var index int = int(value) % len(table) var result rune = table[index] return result } // ... r1, r0 := hexadeca.EncodeRune(value, CustomSymbol) ``` ## hexadecimal encode `byte` To hexadecimal encode a `byte` use any of these: ```go import "sourcecode.social/reiver/go-hexadeca/enc/bytes" // ... // value==254 -> mostSignificant=='f', leastSignificant=='e' mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingLowerCaseSymbols(value) // ... // value==254 -> mostSignificant=='F', leastSignificant=='E' mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingUpperCaseSymbols(value) ``` Or: ```go import "sourcecode.social/reiver/go-hexadeca/enc/runes" // ... // value==254 -> mostSignificant=='f', leastSignificant=='e' mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingLowerCaseSymbols(value) // ... // value==254 -> mostSignificant=='F', leastSignificant=='E' mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingUpperCaseSymbols(value) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca/enc/bytes" "sourcecode.social/reiver/go-hexadeca/symbols/byte" ) // ... // value==254 -> mostSignificant=='f', leastSignificant=='e' mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.LowerCase) // ... // value==254 -> mostSignificant=='F', leastSignificant=='E' mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.UpperCase) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca/enc/runes" "sourcecode.social/reiver/go-hexadeca/symbols/rune" ) // ... // value==254 -> mostSignificant=='f', leastSignificant=='e' mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.LowerCase) // ... // value==254 -> mostSignificant=='F', leastSignificant=='E' mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.UpperCase) ``` ## hexadecimal encode `uint16` To hexadecimal encode a `uint16` use any of these: ```go import "sourcecode.social/reiver/go-hexadeca/enc/bytes" // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingLowerCaseSymbols(value) // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingUpperCaseSymbols(value) ``` Or: ```go import "sourcecode.social/reiver/go-hexadeca/enc/runes" // ... r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingLowerCaseSymbols(value) // ... r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingUpperCaseSymbols(value) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca/enc/bytes" "sourcecode.social/reiver/go-hexadeca/symbols/byte" ) // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.LowerCase) // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.UpperCase) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca/enc/bytes" "sourcecode.social/reiver/go-hexadeca/symbols/rune" ) // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.LowerCase) // ... r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.UpperCase) ``` ## hexadecimal encode `uint32` To hexadecimal encode a `uint32` use any of these: ```go import "sourcecode.social/reiver/go-hexadeca" // ... r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32UsingLowerCaseSymbols(value) // ... r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32UsingUpperCaseSymbols(value) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca" "sourcecode.social/reiver/go-hexadeca/symbols/rune" ) // ... r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32(value, runesymbols.LowerCase) // ... r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32(value, runesymbols.UpperCase) ``` ## hexadecimal encode `uint64` To hexadecimal encode a `uint64` use any of these: ```go import "sourcecode.social/reiver/go-hexadeca" // ... // value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingLowerCaseSymbols(value) // ... // value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingUpperCaseSymbols(value) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca" "sourcecode.social/reiver/go-hexadeca/symbols/rune" ) // ... // value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.LowerCase) // ... // value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.UpperCase) ``` ## hexadecimal encode `int64` To hexadecimal encode a `int64` use any of these: ```go import "sourcecode.social/reiver/go-hexadeca" // ... // value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingLowerCaseSymbols(value) // ... // value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingUpperCaseSymbols(value) ``` Or: ```go import ( "sourcecode.social/reiver/go-hexadeca" "sourcecode.social/reiver/go-hexadeca/symbols/rune" ) // ... // value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.LowerCase) // ... // value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0' r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.UpperCase) ``` ## Import To import package **hexadeca** use `import` code like the following: ``` import "sourcecode.social/reiver/go-hexadeca" ``` ## Installation To install package **hexadeca** do the following: ``` GOPROXY=direct go get https://sourcecode.social/reiver/go-hexadeca ``` ## Author Package **hexadeca** was written by [Charles Iliya Krempeaux](http://changelog.ca)