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| enc | ||
| symbols | ||
| LICENSE | ||
| README.md | ||
| encodeint64.go | ||
| encodeint64_test.go | ||
| encodeuint64.go | ||
| encodeuint64_test.go | ||
| go.mod | ||
README.md
go-hexadeca
Package hexadeca implements hexadecimal encoding and decoding, for the Go programming language.
This is meant to be a better alternative to Go's built-in "hex" package.
Package hexadeca has functions for hexadecimal encoding and decoding with Go types:
byte(i.e.,uint8),uint16,uint32uint64int64
Documention
Online documentation, which includes examples, can be found at: http://godoc.org/sourcecode.social/reiver/go-hexadeca
Symbols
Package hexadeca lets you pick the 16 symbols to hexadecimal encode to and hexadecimal decode from. For example —
Lower-Case Symbols
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'.
Sample:
c0de
Upper-Case Symbols
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'.
Sample:
C0DE
Persian Symbols
'۰' [zero], '۱' [one], '۲' [two], '۳' [three], '۴' [four], '۵' [five], '۶' [six], '۷' [seven], '۸' [eight], '۹' [nine], 'ی' (ye) [ten], 'ک' (kāf) [eleven], 'ل' (lâm) [twelve], 'م' (mim) [thirteen], 'ن' (nun) [fourteen], 'س' (sin) [fifteen]
Sample:
نم۰ل
Custom Symbols
As well as defining you own using function:
func CustomSymbol(value byte) rune {
var table [16]rune = [16]rune{
'𝍠', // 0
'𝍡', // 1
'𝍢', // 2
'𝍣', // 3
'𝍤', // 4
'𝍥', // 5
'𝍦', // 6
'𝍧', // 7
'𝍨', // 8
'𝍩', // 9
'𝍪', // 10
'𝍫', // 11
'𝍬', // 12
'𝍭', // 13
'𝍮', // 14
'𝍯', // 15
}
var index int = int(value) % len(table)
var result rune = table[index]
return result
}
// ...
r1, r0 := hexadeca.EncodeRune(value, CustomSymbol)
Sample:
𝍬𝍠𝍭𝍮
hexadecimal encode byte
To hexadecimal encode a byte use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingLowerCaseSymbols(value)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingLowerCaseSymbols(value)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.LowerCase)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/runes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.LowerCase)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.UpperCase)
hexadecimal encode uint16
To hexadecimal encode a uint16 use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingLowerCaseSymbols(value)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingLowerCaseSymbols(value)
// ...
r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.LowerCase)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.LowerCase)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.UpperCase)
hexadecimal encode uint32
To hexadecimal encode a uint32 use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32UsingLowerCaseSymbols(value)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32UsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32UsingLowerCaseSymbols(value)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32(value, bytesymbols.LowerCase)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/runes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32(value, runesymbols.LowerCase)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32(value, runesymbols.UpperCase)
hexadecimal encode uint64
To hexadecimal encode a uint64 use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.UpperCase)
hexadecimal encode int64
To hexadecimal encode a int64 use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.UpperCase)
Import
To import package hexadeca use import code like the following:
import "sourcecode.social/reiver/go-hexadeca"
Installation
To install package hexadeca do the following:
GOPROXY=direct go get https://sourcecode.social/reiver/go-hexadeca
Author
Package hexadeca was written by Charles Iliya Krempeaux