Charles Iliya Krempeaux 7415a10b38 | ||
---|---|---|
bytes | ||
runes | ||
symbols | ||
LICENSE | ||
README.md | ||
encodebyte.go | ||
encodeuint16.go | ||
encodeuint32.go | ||
encodeuint64.go | ||
go.mod |
README.md
go-hexadeca
Package hexadeca implements hexadecimal encoding and decoding, for the Go programming language.
This is meant to be a better alternative to Go's built-in "hex"
package.
Package hexadeca has functions for hexadecimal encoding and decoding with Go types:
byte
(i.e.,uint8
),uint16
,uint32
uint64
int64
Documention
Online documentation, which includes examples, can be found at: http://godoc.org/sourcecode.social/reiver/go-hexadeca
Symbols
Package hexadeca lets you pick the 16 symbols to hexadecimal encode to and hexadecimal decode from.
Package hexadeca has built-in support for the following symbol sequences:
Name | zero | one | two | three | four | five | six | seven | eight | nine | ten | eleven | twelve | thirteen | fourteen | fifteen |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lower-Case | '0' |
'1' |
'2' |
'3' |
'4' |
'5' |
'6' |
'7' |
'8' |
'9' |
'a' |
'b' |
'c' |
'd' |
'e' |
'f' |
Upper-Case | '0' |
'1' |
'2' |
'3' |
'4' |
'5' |
'6' |
'7' |
'8' |
'9' |
'A' |
'B' |
'C' |
'D' |
'E' |
'F' |
Persian | '۰' |
'۱' |
'۲' |
'۳' |
'۴' |
'۵' |
'۶' |
'۷' |
'۸' |
'۹' |
'ی' |
'ک' |
'ل' |
'م' |
'ن' |
'س' |
Package hexadeca also lets you pick your own symbol sequences, using a function.
Samples
Here are some samples of hexadecimal numbers using each of the built-in symbol sequences:
Name | Decimal 49,374 | Decimal 19,229 | Decimal 255 |
---|---|---|---|
Lower-Case | c0de |
4b1d |
ff |
Upper-Case | C0DE |
4B1D |
FF |
Persian | نم۰ل |
م۱ک۴ |
س'س' |
Custom Symbols
Package hexadeca also lets you use your own custom symbols by using your own symbol function.
For example:
func CustomSymbol(value byte) rune {
var table [16]rune = [16]rune{
'𝍠', // 0
'𝍡', // 1
'𝍢', // 2
'𝍣', // 3
'𝍤', // 4
'𝍥', // 5
'𝍦', // 6
'𝍧', // 7
'𝍨', // 8
'𝍩', // 9
'𝍪', // 10
'𝍫', // 11
'𝍬', // 12
'𝍭', // 13
'𝍮', // 14
'𝍯', // 15
}
var index int = int(value) % len(table)
var result rune = table[index]
return result
}
// ...
r1, r0 := hexadeca.EncodeRune(value, CustomSymbol)
Samples:
𝍬𝍠𝍭𝍮
𝍤𝍫𝍡𝍭
hexadecimal encode byte
To hexadecimal encode a byte
use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingLowerCaseSymbols(value)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecabytes.EncodeByteUsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingLowerCaseSymbols(value)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecarunes.EncodeByteUsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.LowerCase)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecabytes.EncodeByte(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/runes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.LowerCase)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadecarunes.EncodeByte(value, runesymbols.UpperCase)
hexadecimal encode uint16
To hexadecimal encode a uint16
use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingLowerCaseSymbols(value)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16UsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingLowerCaseSymbols(value)
// ...
r3, r2, r1, r0 := hexadecarunes.EncodeUint16UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.LowerCase)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.LowerCase)
// ...
r3, r2, r1, r0 := hexadecabytes.EncodeUint16(value, runesymbols.UpperCase)
hexadecimal encode uint32
To hexadecimal encode a uint32
use any of these:
import "sourcecode.social/reiver/go-hexadeca/enc/bytes"
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32UsingLowerCaseSymbols(value)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32UsingUpperCaseSymbols(value)
Or:
import "sourcecode.social/reiver/go-hexadeca/enc/runes"
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32UsingLowerCaseSymbols(value)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/bytes"
"sourcecode.social/reiver/go-hexadeca/symbols/byte"
)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32(value, bytesymbols.LowerCase)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecabytes.EncodeUint32(value, bytesymbols.UpperCase)
Or:
import (
"sourcecode.social/reiver/go-hexadeca/enc/runes"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32(value, runesymbols.LowerCase)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadecarunes.EncodeUint32(value, runesymbols.UpperCase)
hexadecimal encode uint64
To hexadecimal encode a uint64
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.UpperCase)
hexadecimal encode int64
To hexadecimal encode a int64
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.UpperCase)
Import
To import package hexadeca use import
code like the following:
import "sourcecode.social/reiver/go-hexadeca"
Installation
To install package hexadeca do the following:
GOPROXY=direct go get https://sourcecode.social/reiver/go-hexadeca
Author
Package hexadeca was written by Charles Iliya Krempeaux