package flog import ( "os" ) var Default Logger func init() { Default = NewLogger(os.Stdout, "color") } func Debug(a ...interface{}) { Default.Debug(a...) } func Debugf(format string, a ...interface{}) { Default.Debugf(format, a...) } func Error(a ...interface{}) error { return Default.Error(a...) } func Errorf(format string, a ...interface{}) error { return Default.Errorf(format, a...) } func Fatal(a ...interface{}) { Default.Fatal(a...) } func Fatalf(format string, a ...interface{}) { Default.Fatalf(format, a...) } func Highlight(a ...interface{}) { Default.Highlight(a...) } func Highlightf(format string, a ...interface{}) { Default.Highlightf(format, a...) } func Inform(a ...interface{}) { Default.Inform(a...) } func Informf(format string, a ...interface{}) { Default.Informf(format, a...) } func Panic(a ...interface{}) { Default.Panic(a...) } func Panicf(format string, a ...interface{}) { Default.Panicf(format, a...) } func Trace(a ...interface{}) { Default.Trace(a...) } func Tracef(format string, a ...interface{}) { Default.Tracef(format, a...) } func Warn(a ...interface{}) { Default.Warn(a...) } func Warnf(format string, a ...interface{}) { Default.Warnf(format, a...) } func Prefix(a ...string) Logger { return Default.Prefix(a...) }