go-pathmatch/pattern_match.go

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2019-06-21 22:26:35 +00:00
package pathmatch
// Match returns true if path matches the compiled pattern, else returns false if it doesn't match.
func (receiver *Pattern) Match(path string) (bool, error) {
if nil == receiver {
return false, errNilReceiver
}
//@TODO: Is it a good idea to be dynamically creating this?
//@TODO: Also, can the struct fields be put in here directly instead?
args := []interface{}{}
numNames := len(receiver.MatchNames())
for i:=0; i<numNames; i++ {
args = append(args, new(string))
}
found, err := receiver.Find(path, args...)
if nil != err {
return false, err
}
return found, nil
}