7.4 KiB
go-hexadeca
Package hexadeca implements hexadecimal encoding and decoding, for the Go programming language.
This is meant to be a better alternative to Go's built-in "hex"
package.
Package hexadeca has functions for hexadecimal encoding and decoding with Go types:
byte
(i.e.,uint8
),uint16
,uint32
uint64
int64
Documention
Online documentation, which includes examples, can be found at: http://godoc.org/sourcecode.social/reiver/go-hexadeca
Symbols
Package hexadeca lets you pick the 16 symbols to hexadecimal encode to and hexadecimal decode from. For example —
Lower-Case:
'0'
, '1'
, '2'
, '3'
, '4'
, '5'
, '6'
, '7'
, '8'
, '9'
, 'a'
, 'b'
, 'c'
, 'd'
, 'e'
, 'f'
.
Upper-Case:
'0'
, '1'
, '2'
, '3'
, '4'
, '5'
, '6'
, '7'
, '8'
, '9'
, 'A'
, 'B'
, 'C'
, 'D'
, 'E'
, 'F'
.
Persian:
'۰'
[zero], '۱'
[one], '۲'
[two], '۳'
[three], '۴'
[four], '۵'
[five], '۶'
[six], '۷'
[seven], '۸'
[eight], '۹'
[nine], 'ی'
(ye) [ten], 'ک'
(kāf) [eleven], 'ل'
(lâm) [twelve], 'م'
(mim) [thirteen], 'ن'
(nun) [fourteen], 'س''
(sin) [fifteen]
As well as defining you own using function:
func CustomSymbol(value byte) rune {
var table [16]rune = [16]rune{
'𝍠', // 0
'𝍡', // 1
'𝍢', // 2
'𝍣', // 3
'𝍤', // 4
'𝍥', // 5
'𝍦', // 6
'𝍧', // 7
'𝍨', // 8
'𝍩', // 9
'𝍪', // 10
'𝍫', // 11
'𝍬', // 12
'𝍭', // 13
'𝍮', // 14
'𝍯', // 15
}
var index int = int(value) % len(table)
var result rune = table[index]
return result
}
// ...
r1, r0 := hexadeca.EncodeRune(value, CustomSymbol)
hexadecimal encode byte
To hexadecimal encode a byte
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadeca.EncodeByteUsingLowerCaseSymbols(value)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadeca.EncodeByteUsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==254 -> mostSignificant=='f', leastSignificant=='e'
mostSignificant, leastSignificant := hexadeca.EncodeByte(value, runesymbols.LowerCase)
// ...
// value==254 -> mostSignificant=='F', leastSignificant=='E'
mostSignificant, leastSignificant := hexadeca.EncodeByte(value, runesymbols.UpperCase)
hexadecimal encode uint16
To hexadecimal encode a uint16
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
r3, r2, r1, r0 := hexadeca.EncodeUint16UsingLowerCaseSymbols(value)
// ...
r3, r2, r1, r0 := hexadeca.EncodeUint16UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r3, r2, r1, r0 := hexadeca.EncodeUint16(value, runesymbols.LowerCase)
// ...
r3, r2, r1, r0 := hexadeca.EncodeUint16(value, runesymbols.UpperCase)
hexadecimal encode uint32
To hexadecimal encode a uint32
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32UsingLowerCaseSymbols(value)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32(value, runesymbols.LowerCase)
// ...
r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint32(value, runesymbols.UpperCase)
hexadecimal encode uint64
To hexadecimal encode a uint64
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeUint64(value, runesymbols.UpperCase)
hexadecimal encode int64
To hexadecimal encode a int64
use any of these:
import "sourcecode.social/reiver/go-hexadeca"
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingLowerCaseSymbols(value)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64UsingUpperCaseSymbols(value)
Or:
import (
"sourcecode.social/reiver/go-hexadeca"
"sourcecode.social/reiver/go-hexadeca/symbols/rune"
)
// ...
// value==18364758544493064720 -> r15=='f', r14=='e', r13=='d', r12=='c', r11=='b', r10=='a', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.LowerCase)
// ...
// value==18364758544493064720 -> r15=='F', r14=='E', r13=='D', r12=='C', r11=='B', r10=='A', r9=='9', r8=='8', r7=='7', r6=='6', r5=='5', r4=='4', r3=='3', r2=='2', r1=='1', r0=='0'
r15, r14, r13, r12, r10, r9, r8, r7, r6, r5, r4, r3, r2, r1, r0 := hexadeca.EncodeInt64(value, runesymbols.UpperCase)
Import
To import package hexadeca use import
code like the following:
import "sourcecode.social/reiver/go-hexadeca"
Installation
To install package hexadeca do the following:
GOPROXY=direct go get https://sourcecode.social/reiver/go-hexadeca
Author
Package hexadeca was written by Charles Iliya Krempeaux